If you’ve played Final Fantasy 7, there’s a good chance you know what happens at the end of Crisis Core. Despite that, they managed to elevate it to quite a powerful level. Taking Zack, a character who was fairly minor in the original game and giving him a game entirely unto himself honestly seemed like it would be a cash in at best. But the game definitely had what it takes. Good game, great presentation, really made you care for the characters. Hell I’ll admit it, I had some wet shit in my eyes at the end.
No idea what that could be. *cough*
The challenge in this game definitely ramped up near the end. While I was able to complete the final boss in one undertaking, I definitely was on edge the whole time. Now that’s how I likes my games. Also, later on in the game you get the ability to craft your own materia. By combining two different ones at first, and later being able to throw in various items, it lets you really make the most out of the limited equipment you can use at once. I had a Mug with +80% MP, so I could attack and steal at once, and also have a sweet ass boost to my MP. Couple all this neatness with the battle system which still remained solid to the end of the game, I have to heartily give this game my blessings.
And now, no reason to use the PSP for a few more months!




