Archive for November, 2007
To the wheel
29 November 2007Getting my way through chapter 5 now. Did the preliminary stuff, got the Chapter 4 ladies and now just got the wagon along with Hoffman. He’s a character with a ? level, so not permanently in my group. Honestly, I don’t remember this part at all, which is odd because I just played this game like 2 years ago at most.
Just hit level 10 with the Hero and I think I’m going to call it a night. I’ve got a huge desert to explore now. Really wonder why I don’t remember playing this game. Hmm… damnable alcohol.
A Daring Tale of Women Who Dare
29 November 2007Knocked down chapter 4.
It’s a weird chapter, to be sure. And it is weird because it’s so normal. Follow me on this. After just finishing a chapter that’s based on acquiring money by selling equipment and is completely different from what you’ve done so far, you’re thrown into a very structured chapter. You start with a healer and a mage, then soon after meet up with a warrior-type character and go off and face a boss. In fact, it really in itself feels like a mini Dragon Quest game, much unlike the previous chapters.
Yeah, I’m not entirely understanding myself either, but it feels right when I say it. Anywhoo, onto chapter five!
Four months!
28 November 2007Christ, I’ll be counting in years before I know it, haha.
Delicious cake!
25 November 2007It must be eaten!
Oldish vid of fun as hell level
25 November 2007Found this video in my recording archives and I never actually upped it. One of my favorite bits in Galaxy. The shit is just too cool.
OH DEAR DIETY OF ANY SECT
25 November 2007No one ever told me rice makers had a grease trap.
Or whatever the hell it is.
The point is that I didn’t know it was there.
I’m pretty sure I didn’t know it was on the back of the rice maker.
I’m most definitely didn’t know that it was trapping whatever that pale whitish fluid was for the past few months.
And I certainly didn’t know it was there when I moved my rice maker to clean up some spilt rice only to find that pale whitish fluid starting to run everywhere.
Ew.
Money, money, money, money. MONAAAAAAAAAAY!
25 November 2007Just finished Chapter 3. I love it because it’s such a different compared to everything in the Dragon Quest series. The main goal is money. Lots and lots of it. Torneko, the character of this chapter, can even spend time acting as a shopkeeper and bring in, relatively little, money.
As in real life, the daily grind is for suckers. Keep that up and to get the 35,000 gold to buy your own shop would take, well, about 350 in game days. Ew. So I headed out on risky treasure hunting and after saving a cursed village, getting a broken bridge fixed so a maniac king could attempt a siege on a local country, only to be averted by my hooking up of the estranged prince and princess of the two countries. Then, it’s all about fat loot hunting.
A friend told me a trick for this chapter way back when I played the PS1 remake. If you work the shop long enough, eventually someone will sell you an expensive sword. Don’t let anyone else buy it and quit working. Now, when you have the money, go to that shop and fill your inventory with that expensive sword. When all the different chapter characters come together in chapter 5, only their equipment, not their money, is carried over. But having a stock of 11 or so expensive swords to sell is just as good, eh?
The thing is, in this remake, every character has access to the bag. The bag in DQ games is basically a storage container of infinite space, but you can’t use any items in it during battle. Although, with this ability, you could technically stock up on lots of these swords, as it is relatively easy to gain cash during this chapter. Then, when Torneko joins the main quest, his stock of shit adds up big time.
I, although, am lacking patience in my years. I only ended up with 7 swords to carry onto the final chapter. Oh well.
Solid, if not spectacular
24 November 2007Finished Chapter 2 this morning and am now slowly making my way through Chapter 3.
There really aren’t any big differences so far, aside from the obvious graphical changes. And the menus. It was bizarre at first having X, not A bring up the main menu. The menus are very similar to classic DQ in their structure, not like DQVIII’s change for the US version. But, every menu option has a big icon next to it. The surprising thing about this is that there is actually no touch screen support. I figured that’s why they had made every menu choice such a fat big box with icon, but whatever.
The top screen is great, though. Always filled with useful information in battles and while in shops. Really makes everything go smoother. Can’t wait for the V and VI remakes.
Take that, you fat fuck!
23 November 2007Last Bowser fight was damn good. A nice solid challenge that took a few tries. After finishing the game and reloading, it’s saying I’ve got 35 starts to go to unlock something. I think I’ll take that at a nice easy pace over the next few days.
Final opinion on Super Mario Galaxy? Fantastic game. Buy it now. One of the top games of the year and will definitely be remembered as one of my favorite Mario games in years to come.
ASdfSADKFJSL!!!!
23 November 2007DAMN! Some of these levels are annoying! I don’t want to chase any more goddamned bunnies around!
