So I pop in No More Heroes and even the Wii splash screen for the disc has a weird feeling. As the game loads I’m presented with two options for my difficulty. Sweet and Mild. Perhaps sweet is easier, but I’ll take that for now. If this is anything like Killer 7, I’m sure I’ll be playing it again in the future.

 

Seven fucking forms, but the final boss of DQIV is down.

I really forgot a lot about this game, somehow, but I am glad I got a chance to play it again. Leveling on the go was just great. Many train rides over the past month were made a lot easier thanks to this gem sitting in my DS.

The use of the second screen was great. No touching at all, but having access the world map, status info and all other sorts of information throughout the game was a huge help. The menus, while a bit strange at first because of their graphical difference, were well done and easy to manage.

DQIV made a smooth as hell transition to the DS and in the end this will probably be the version I play the next time I run through this game, even though I’ve got the Playstation version chilling in my gamestack.

 

Didn’t really touch Galaxy after I beat the last boss, but the urge to finish up the remaining stars kicked in. That goal wasn’t completed tonight, but I’ve knocked down 4 more, leaving 28 to go.

The four I complete tonight were all of the Purple Comet variety. These are interesting since while they all have the same main goal, which is to collect 100 purple coins, they each have their own specific trials.

Some are timed, some are precision based and some just require you to search every nook and cranny. So far, thy have all managed to be fun and challenging without being too failure prone.

We’ll see if this holds up.

 

I don’t think I’ve ever gotten so many enemy advantage fights in a game before. And I certainly don’t remember the casino odds being so stacked against me. Hell, I had better luck in Atlantic City on the slots. Croist!

I think DQ is starting to hate me. Which is sad, because I love it so.

 

Buddy was playing Okami tonight. I captured some bits of it and made a video. Enjoy!

 

Stop. Please.

For the love of…

 

I’ve increased my watching of Japanese television in an effort to just hear the language more often. What has definitely increased as of late is not so much my listening skills, but my appetite.

Fuuuuuck if they don’t show anything but delicious food. I mean, the program on right now is just these folks going around Osaka eating random food. I don’t notice a pattern to the food, for sure. It’s just “Hey, this joint looks good. Let’s go eat and harass the owners a little bit!” In the end, it’s always delicious food, of course. And all I’m left with is a hankering for any kind food.

Damn you television. You take away as much as you give.

 

So spicy. So good.

 

Woo!

Why do I get so much joy out of leveling up my characters in RPGs. I don’t get it. But I do.

I just killed my first Metal Babble in the game and that’s 10050 sweet XP. That’s 10 levels for all 8 characters. Woo! Some may say this is mind numbing, but I’m doing it as I write this post. In fact, Alena just critically hit a babble! Another level for each character. It’s not easy or hard, but time consuming. And yet I get crazy joy through it.

I wonder why.

 

Well, what is it?

I’m just curious.

© 2012 The Book of Revenant Suffusion theme by Sayontan Sinha