Monthly Archive for March, 2008

Take that, Mother!

All those years of saying I have shitty hair. PAH!

Japanese girls found my hair to be extremely さらさら. Take that!

Sigh.

Way to go, Sony

So I found a copy of Vib Ribbon today that cost me less than a MOS Burger. Now, MOS Burgers are fairly priced and delicious so this made Vib Ribbon quite a steal.
Now, the PS3 was originally backwards compatible. And it had a PS2 in it, so it was supposed to be practically flawless. Or so I recall reading. Now, this feature has since been scrapped and that’s why I picked my PS3 up when I did. I want and need this feature for my large collection of games.
I think I’m going to have to buy a PS2 again.
Seriously, I get weird bugs once in a while when booting up some games. Sometimes they play flawlessly. Sometimes the video and sound just blink in and out on Persona 3. FF7 had massive slowdown during the final boss fight and FF8′s battle transitions looked fucked up.
Now I’ve got Vib Ribbon which loads slow as hell and sometimes fails to load at all. Goddammit, Sony.

Another Night in Wonderland

So, I emailed a bunch of buddies to see what’s going on tonight and if anyone wanted to do something.
The responses? (Hover over the Japanese for the meanings.)

Got some plans with the .
Me and the are going out.
Got a date with a !

Looks like it’s just me and the tonight.

What a day!

That was the worst coming home I’ve ever encountered
My car slid off the road into one of those side wells while I was still in the mountain areas.
I had to call my boss, who happened to be in a meeting at that time with the entire BOE
He had no idea what to do so he said he’d call me back
People kept stopping and asked me useless questions
Finally some construction workers came and lifted the car out
It was fine!
So drove home for an hour worried that something was wrong with the car, but luckily nothing
Then I had to face the entire BOE asking me if I was okay and giving me that “be more careful!” tone about it
Because I have to give the car key back to the BOE. It’s not my car!
So then I’m like fuck it, I’m getting some whiskey
The “conbini” has no fucking cola of any kind.
And then it took the old woman at the register tries to get it right because two items wouldn’t scan.
It wasn’t my busted ass Japanese cause the dude behind me was saying the same shit.
Finally she got the shit in order, I paid, walked back home in the pouring rain
And I found my package wasn’t delivered because I wasn’t home.
HOORAY!
TIME FOR WHISKEY

Sweet, Delicious Corn

My one friend asked me a while back whether or not I also thought the milk we drink every day at school kinda tasted like corn on the cob.

Damn, he’s right.

It’s still delicious.

Soma Bringer: The First Impressions

Soma Bringer is a lot like me. Beautiful on the inside, average on the outside, a bit too wordy and made a few mistakes during the developmental stage that will prevent being the best it could be.

First is the opportunity to pick one of the characters to play as and then a class to go with them. Characters determine starting statistics, classes add to those statistics and determine what weapons and skill that will be usable during the game. After that the talking begins.

There’s really a lot of text in this game. It probably wouldn’t surprise you that this came from many of the same people that brought us Xenosaga. I’d comment on the story but my Japanese isn’t catching enough of it and I really only bought this game to whack shit. And whack it good.

I’ve only just gotten through the second act and it seems this is where said whacking begins to pick up. I’m still disappointed. There isn’t enough to kill. The enemies are sparse and so far rather easy. If it picks up that’d be great, but so far I’m not happy. The maps keep getting bigger and the enemy supply isn’t filling up that much. Another oddity is that enemies don’t respawn until you power off the game and load it back up. This helps a bit for boss fights as their HP remains what it was if you die and make your way back, but on the occasion which you have to do a little backtracking, which isn’t much at least, there’s not a goddamned thing to do.

Much like Diablo is the presence of awesome and mostly awful loot. There is an inventory limit, but don’t worry as sending items to your storehouse is as simple as pressing X. Too simple really, as I’ve accidentally sent some items without meaning too. Luckily, stackable items don’t go away instantly as you need to specify how many will go so there’s little chance of accidentally sending away your entire potion stock. And since loot doesn’t disappear until you power down the game, there is little fear of leaving something behind.

Right now I’m liking the potential but not liking the game. I’ll stick with it though since everyone else I know who has the game is having a blast.

R.I.P. Gary

Surely you’ve heard?

It really is marvelous how one man can have such an impact upon so many people. I highly doubt I would be sitting where I am right now were it not for the work of Gary Gygax. Dungeons and Dragons influenced so many things. What led up to me falling in love for Japan’s culture was a simple 8-bit game which drew inspiration from D&D and other things inspired by D&D. It’s really mind blowing how one simple product can filter down history and directly impact lives.

Truly a great man.