Soma Bringer: The First Impressions



By revenantkioku ~ March 9th, 2008. Filed under: Gaming, Impressions.

Soma Bringer is a lot like me. Beautiful on the inside, average on the outside, a bit too wordy and made a few mistakes during the developmental stage that will prevent being the best it could be.

First is the opportunity to pick one of the characters to play as and then a class to go with them. Characters determine starting statistics, classes add to those statistics and determine what weapons and skill that will be usable during the game. After that the talking begins.

There’s really a lot of text in this game. It probably wouldn’t surprise you that this came from many of the same people that brought us Xenosaga. I’d comment on the story but my Japanese isn’t catching enough of it and I really only bought this game to whack shit. And whack it good.

I’ve only just gotten through the second act and it seems this is where said whacking begins to pick up. I’m still disappointed. There isn’t enough to kill. The enemies are sparse and so far rather easy. If it picks up that’d be great, but so far I’m not happy. The maps keep getting bigger and the enemy supply isn’t filling up that much. Another oddity is that enemies don’t respawn until you power off the game and load it back up. This helps a bit for boss fights as their HP remains what it was if you die and make your way back, but on the occasion which you have to do a little backtracking, which isn’t much at least, there’s not a goddamned thing to do.

Much like Diablo is the presence of awesome and mostly awful loot. There is an inventory limit, but don’t worry as sending items to your storehouse is as simple as pressing X. Too simple really, as I’ve accidentally sent some items without meaning too. Luckily, stackable items don’t go away instantly as you need to specify how many will go so there’s little chance of accidentally sending away your entire potion stock. And since loot doesn’t disappear until you power down the game, there is little fear of leaving something behind.

Right now I’m liking the potential but not liking the game. I’ll stick with it though since everyone else I know who has the game is having a blast.

Leave a Reply