A Pointless Revelation!
30 April 2008You can’t rewind games.
I’m playing 龍が如く (released as Yakuza in the States) and if you talk to a character twice in a row, like in most games, they say the same thing over and over.
This feature in games is sometimes ridiculed and I myself always prefer when a character can say a few different things. But it never occurred to me until right now that this feature is just like rewinding a movie or flipping back a few pages in a book to reread something for further clarity.
In all cases it is a bit jarring, but sometimes necessary for your enjoyment. Can’t believe I’ve never thought of it this way.

May 1st, 2008 at 12:58 am
Regardless of the revelation, I still think it can pull you out of a story. RPGs with silent protagonists are the worst offenders.
Point-and-click adventures aren’t as bad since you typically get to choose what you say. You only get the same response if you ask the same question a second time.
May 4th, 2008 at 12:13 pm
I thought that was what multiple save files were for.
May 4th, 2008 at 12:22 pm
That is also true!