You can’t rewind games.

I’m playing 龍が如く(released as Yakuza in the States) and if you talk to a character twice in a row, like in most games, they say the same thing over and over.

This feature in games is sometimes ridiculed and I myself always prefer when a character can say a few different things. But it never occurred to me until right now that this feature is just like rewinding a movie or flipping back a few pages in a book to reread something for further clarity.

In all cases it is a bit jarring, but sometimes necessary for your enjoyment. Can’t believe I’ve never thought of it this way.

  3 Responses to “A Pointless Revelation!”

  1. Regardless of the revelation, I still think it can pull you out of a story. RPGs with silent protagonists are the worst offenders.

    Point-and-click adventures aren’t as bad since you typically get to choose what you say. You only get the same response if you ask the same question a second time.

  2. I thought that was what multiple save files were for.

  3. That is also true!

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