These Are The Weeks of Our Games – 06/21/2009

A little old, a … Hmm, nothing new. As of late I’ve been picking up random cheap games I’ve wanted to finish but no new releases have even really interested me. My gameplay has been at a bit of a standstill in a few points.

In the Final Fantasy corner of my life we’ve got FF11, FF5 and FF2 going on right now. I’m not really progressing in FF11. Whenever I log in I don’t have much time to accomplish much and I’ve forgotten too much of the game to move at a speedy pace. FF2 has just been slight progression here and there when I poke the PSP on for a bit. FF5 has been the biggest standstill of them all as I can’t really figure out how to take my rag tag team of shitty classes and get them to do enough damage to finish regular battles. Good god, the thought of the latter bosses is giving me anal convulsions.

I picked up Duels of the Mages on XBLA last week. I’m a sucker for Magic: The Gathering to this day and for $10 maybe this will help quell the beast that rises inside of me from time to time. The puzzle mode was nice but I cleared it quickly. The last few required a bit of thought but the fact that there were only eight was quite disappointing. It reminded me of the puzzles found in inQuest years ago but in goal only. You have to finish the game in the turn you’re on1 but the situations don’t tend to be that dire. The campaign is pretty fun but I either get my celestial ass handed to me or the AI makes completely ridiculous choices and I smash face heartily. That all said, it is strangely satisfying if not limited. You can’t really customize decks, which is a shame.

Spent some time playing Donkey Kong Country with Eriko. I suck at this game and often she is asking me to get past difficult parts. Whoops. I don’t have two controllers so we can’t do cooperative play, but passing the controller back and forth is still good fun. For the hype this game got back when it was released I don’t think I ever really played it. I mean, I had played it, I think Paul had a copy of it? Someone did but it wasn’t me. Anyway, a few of the stages have been really fun, particularly the mine cart one, but for the most part they have been of the formula “Introduce mechanic, make it progressively more difficult, end level.” which is okay but it feels a bit too mechanical.

This week’s goals involve getting some serious progress towards finishing FF5 and plucking away some hours at FF2. Come the start of July I’d like to pick up Final Fantasy Tactics again and finally finish that game.

  1. Although I do believe some of the inQuest goals got rather strange from time to time instead of just always going for victory. []

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