YGO10
Woo! Another game finished. Although I’ll probably still be playing it and it’ll occupy my secondary DS for the rest of the year.

Yep, another Yu-Gi-Oh game has taken ahold of me. This time1 it’s Yu-Gi-Oh! 5D’s World Championship 2010: Reverse of Arcadia which is a ridiculously long name, but not as ridiculous as the amount of hours I have already put into it since buying it four weeks ago2.

The game plays identically to its predecessor albeit it feels a little slower this time. Can’t prove it, but it does feel that way. The AI feels a little smarter, but it is still dumb. There are still a few weird cards missing, but none that really matter. What does irk me is how it does not contain the set that came out two days after its release. That just doesn’t seem proper.

The online play, although, is why I bought the game. Being able to play real people at any time of the day and test out deck ideas is just good stuff. Unfortunately I don’t have any cheat devices to help me unlock everything instead of having to work it manually, but it’s good enough fun that I don’t mind too much. But damn, for a game that has so much shit to unlock, you’d think they’d at least give it a Smash Brother’s type system.

I mean, unlocking stuff sucks. There’s no ifs, ands or even buts about it. But if there are multiple ways to unlock everything, especially through the passage of time, it really makes it feel less painful. Unfortunately, everything in this game has its own way to be unlocked, and some of them are really painful, such as performing weird combos or summoning monsters that are difficult to summon.

But overall, since I love the Yugioh card game, it’s good fun and “keeps me out of trouble” as it were with wanting to buy a lot of other video games.

  1. Year, I guess. []
  2. That number is 105 hours as of this article []

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