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	<title>The Book of Revenant &#187; Final</title>
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		<title>I Kicked God&#8217;s Ass</title>
		<link>http://www.bookofrevenant.com/2007/06/20/i-kicked-gods-ass/</link>
		<comments>http://www.bookofrevenant.com/2007/06/20/i-kicked-gods-ass/#comments</comments>
		<pubDate>Wed, 20 Jun 2007 19:11:18 +0000</pubDate>
		<dc:creator>revenantkioku</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Final]]></category>
		<category><![CDATA[Legend]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[SaGa]]></category>

		<guid isPermaLink="false">http://www.bookofrevenant.com/2007/06/20/i-kicked-gods-ass/</guid>
		<description><![CDATA[As some sort of vindication for those hours of my youth spent attempting to beat The Final Fantasy Legend, I decided to tackle the game once again. I kicked its ass. Well, kinda. There was a reason I had such troubles as a youth. The game is a bit random at times and obtuse at <a href='http://www.bookofrevenant.com/2007/06/20/i-kicked-gods-ass/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.bookofrevenant.com/games/SaGa/TakeThatGod.png" alt="Oh yeah" /></center></p>
<p>As some sort of vindication for those hours of my youth spent attempting to beat The Final Fantasy Legend, I decided to tackle the game once again. I kicked its ass.</p>
<p>Well, kinda. There was a reason I had such troubles as a youth. The game is a bit random at times and obtuse at others. There are basically 3 kinds of characters to make. Human, mutant and monster. Humans get their stats upgraded by, get this, quaffing potions related to the stat. So, you can kill hundreds of enemies, but not until you drop a few thousand gold can you see an upgrade in their stats. This includes hit points, which are a bitch because there are four classes of HP potions. Once the stat reaches a certain value, that level of potion only grants 1 HP. And since the game boasts an old style shop/inventory system, it can take forever to up HP.</p>
<p>Mutants gain stats similarly to the characters in Final Fantasy 2. Use certain weapons or skills increases your chance upping stats. Dandy! Except, each mutant has four of their inventory slots dedicated to skills (every character gets 8). Not a big deal until you realize you have no control over their skill growth. After any battle, any skill can be replaced with any other skill. All too often I ended up in <a target="new" href="http://www.bookofrevenant.com/games/SaGa/STUPIDESP.png" rel="lightbox[73]">situations like this</a>. That ESP skill? Does nothing as far as I can see. There are also apparently healing skills in the game, but I never fucking saw one.</p>
<p>As for monsters, well they are pretty much static until you have them eat the bodily remains of your slain foe. Even choking down powerful monster meat doesn&#8217;t seem to guarantee the best results, so I avoided using them. Might in a replay, because having two Mutants was a fucking hassle.</p>
<p>The game itself is relatively short. There are four relatively small worlds to explore and a tower to climb in between them. Despite this, there are a few things that make the game drag. The poor interfaces of shops made buying and selling a hassle. Battles are so wordy that even I found them a tad grating at times, even on the fastest text speed. An interesting quirk to that is it seems the text speed also effects the in game dialogue procession. Cut-scenes fly by in a blink of the eye as there is no &#8220;Press a button to proceed&#8221; moment between lines.</p>
<p>In the end, for a portable RPG made back in &#8217;89, I gotta give it props. I&#8217;m kinda hot and bothered to try the WonderSwan Color remake. If enough things were tweaked properly, this could be a damn solid game.</p>
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		<title>Final Fantasy Mystic Quest &#8211; Not Poo?</title>
		<link>http://www.bookofrevenant.com/2007/05/26/final-fantasy-mystic-quest-not-poo/</link>
		<comments>http://www.bookofrevenant.com/2007/05/26/final-fantasy-mystic-quest-not-poo/#comments</comments>
		<pubDate>Sat, 26 May 2007 18:22:25 +0000</pubDate>
		<dc:creator>revenantkioku</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Final]]></category>
		<category><![CDATA[Mystic]]></category>
		<category><![CDATA[Quest]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.bookofrevenant.com/2007/05/26/final-fantasy-mystic-quest-not-poo/</guid>
		<description><![CDATA[Final Fantasy Mystic Quest was made with love. Not the &#8220;I want you to be happy&#8221; kind but the &#8220;Aw shit, I&#8217;m not sure if the kids still believes in Santa Clause, so on Christmas Eve let&#8217;s play recordings of some fat man saying &#8216;Ho, ho, ho&#8217; so they will believe&#8221; kind. The end result <a href='http://www.bookofrevenant.com/2007/05/26/final-fantasy-mystic-quest-not-poo/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bookofrevenant.com/junk/gameshots/FFMQ-Skeleton.jpg" title="Fucking confuse-casting skeltons. " rel="lightbox[39]"><img src="http://www.bookofrevenant.com/junk/gameshots/FFMQ-Skeleton.jpg" class="ul-img" align="left" height="111" width="198" /></a>Final Fantasy Mystic Quest was made with love. Not the &#8220;I want you to be happy&#8221; kind but the &#8220;Aw shit, I&#8217;m not sure if the kids still believes in Santa Clause, so on Christmas Eve let&#8217;s play recordings of some fat man saying &#8216;Ho, ho, ho&#8217; so they will believe&#8221; kind. The end result isn&#8217;t as shitty as people may have led you to believe.</p>
<p><span id="more-39"></span></p>
<p>Mystic Quest&#8217;s biggest alleged &#8220;flaw&#8221; is that it is too easy. Surprisingly, I&#8217;ve died. Several times, too! My first few deaths were from me underestimating the power of the enemies. Later, it was just cruel fate. The enemies in this game love to throw out status effects. In fact, many of the undead enemies will counterattack with a move that confuses you. Since after dying you are allowed to restart from the beginning of the battle, it seems the developers allowed the enemies go all out in trying to screw you over.</p>
<p>That&#8217;s not to say the game isn&#8217;t heavily sided towards the player. Baring boss fights, I&#8217;ve always been able to run. Having your partner on auto allows them to be fairly smart about which moves to use. Hell, half the time you&#8217;ll figure out enemy weaknesses due to your partners&#8217; attacks. But remember when I said &#8220;fairly smart&#8221;? Well, since they have a rough idea of what the best attack is, if that attack is magic, they&#8217;ll burn through their MP faster than crack at a crack party where there&#8217;s not much. Crack, that is. Er&#8230;anyway, this again becomes moot about halfway through the game where you can buy items that fully replenish a character&#8217;s MP for very little cash money.</p>
<p>Overall, it&#8217;s not really that bad of a game. Pretty damn easy, but you can&#8217;t go without paying attention either. My main reason for playing was the rumor that you could whack the final boss with one casting of the Life spell. I couldn&#8217;t get that to work. Tried several times but the damn spell just kept doing <em>nothing</em>. Pissed me off!</p>
<p>At least the game was more enjoyable than FF12.</p>
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